Handbook
Glossary
function<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
function<<
( value object -- )
Methods
USING:
accessors
alien
alien.syntax
classes.struct
classes.struct.private
readline.ffi
;
M:
FUNMAP
function<<
T{
struct-slot-spec
{
name
"function"
}
{
offset 8
}
{
class
c-ptr
}
{
type
pointer:
rl_command_func_t
}
}
write-struct-slot
;
inline
USING:
accessors
alien
alien.syntax
classes.struct
classes.struct.private
readline.ffi
;
M:
KEYMAP_ENTRY
function<<
T{
struct-slot-spec
{
name
"function"
}
{
offset 8
}
{
class
c-ptr
}
{
type
pointer:
rl_command_func_t
}
}
write-struct-slot
;
inline
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
math
x11.xlib
;
M:
XGCValues
function<<
T{
struct-slot-spec
{
name
"function"
}
{
offset 0
}
{
class
fixnum
}
{
initial 0
}
{
type
int
}
}
write-struct-slot
;
inline
USING:
accessors
kernel
slots
slots.private
stack-checker.alien
strings
;
M:
alien-invoke-params
function<<
[
dup
string?
[
\
string
bad-slot-value
]
unless
]
dip
7
set-slot
;
inline
USING:
accessors
kernel
opengl.annotations
slots
slots.private
words
;
M:
gl-error-log
function<<
[
dup
word?
[
\
word
bad-slot-value
]
unless
]
dip
2
set-slot
;
inline
USING:
accessors
opengl
slots.private
;
M:
gl-error-tuple
function<<
2
set-slot
;
inline
USING:
accessors
gamelib.cell-object
slots.private
;
M:
parent
function<<
3
set-slot
;
inline