Handbook
Glossary
framebuffer-ready? ( -- ? )
Vocabulary
ui
.
gadgets
.
worlds
Inputs
None
Outputs
?
an
object
Definition
USING:
continuations
kernel
opengl.gl
;
IN:
ui.gadgets.worlds
:
framebuffer-ready?
( -- ? )
[
GL_FRAMEBUFFER
glCheckFramebufferStatus
GL_FRAMEBUFFER_COMPLETE
=
]
[
drop
t
]
recover
;