Handbook
Glossary
cpCollisionHandler
Vocabulary
chipmunk
.
ffi
Definition
USING:
alien.c-types
classes.struct
;
IN:
chipmunk.ffi
STRUCT:
cpCollisionHandler
{
a
cpCollisionType
initial:
0
}
{
b
cpCollisionType
initial:
0
}
{
begin
cpCollisionBeginFunc
}
{
preSolve
cpCollisionPreSolveFunc
}
{
postSolve
cpCollisionPostSolveFunc
}
{
separate
cpCollisionSeparateFunc
}
{
data void*
}
;
Methods
USING:
chipmunk.ffi
classes.struct
classes.struct.private
kernel
;
M:
cpCollisionHandler
clone
clone-underlying
\
cpCollisionHandler
memory>struct
;
inline
USING:
accessors
chipmunk.ffi
classes.struct
combinators.smart
;
M:
cpCollisionHandler
struct-slot-values
{
[
a>>
]
[
b>>
]
[
begin>>
]
[
preSolve>>
]
[
postSolve>>
]
[
separate>>
]
[
data>>
]
}
cleave>array
;
inline