Handbook
Glossary
audio-engine<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
audio-engine<<
( value object -- )
Methods
USING:
accessors
audio.engine
kernel
slots
slots.private
;
M:
audio-clip
audio-engine<<
[
dup
audio-engine?
[
\
audio-engine
bad-slot-value
]
unless
]
dip
4
set-slot
;
inline
USING:
accessors
game.worlds
slots.private
;
M:
game-world
audio-engine<<
43
set-slot
;
inline