Handbook
Glossary
<terrain-core-program> ( -- program )
Vocabulary
terrain
Inputs
None
Outputs
program
an
object
Definition
USING:
arrays
opengl.gl
opengl.shaders
terrain.shaders
;
IN:
terrain
:
<terrain-core-program>
( -- program )
terrain-core-vertex-shader
<vertex-shader>
check-gl-shader
terrain-core-pixel-shader
<fragment-shader>
check-gl-shader
2array
[
0
"position"
glBindAttribLocation
]
(gl-program)
check-gl-program
;