ModelSkeleton


Vocabulary
raylib

Class description
Skeleton bone hierarchy used by Model for animation.

Fields
boneCountintNumber of bones.
_bonesvoid*Bones information (skeleton).
bindPosevoid*Bones base transformation (Transform[]).


Definition


STRUCT: ModelSkeleton
{ boneCount int initial: 0 } { _bones void* }
{ bindPose void* } ;


Methods