G ( -- )
Interactive debugging of OpenGL applications

Next:F ( -- )


Word description
Makes the OpenGL context associated with G-world active for subsequent OpenGL calls. This is intended to be used from the listener, where interactively entered OpenGL calls can be directed to any window. Note that the Factor UI resets the OpenGL context every time a window is updated, so every code snippet entered in the listener must be prefixed with G in this use case.

USING: opengl.debug ui ; [ drop t ] find-window G-world set G 0.0 0.0 1.0 1.0 glClearColor G GL_COLOR_BUFFER_BIT glClear

See also
F, G-world, GB, gl-break