Handbook
Glossary
BlendMode
Vocabulary
raylib
Variable description
A C-enum holding the OpenGL texture blend modes.
Enum members
BLEND_ALPHA
BLEND_ADDITIVE
BLEND_MULTIPLIED
BLEND_ADD_COLORS
BLEND_SUBTRACT_COLORS
BLEND_ALPHA_PREMULTIPLY
BLEND_CUSTOM
BLEND_CUSTOM_SEPARATE
Definition
USING:
alien.syntax
;
IN:
raylib
ENUM:
BlendMode
{
BLEND_ALPHA
0
}
{
BLEND_ADDITIVE
1
}
{
BLEND_MULTIPLIED
2
}
{
BLEND_ADD_COLORS
3
}
{
BLEND_SUBTRACT_COLORS
4
}
{
BLEND_ALPHA_PREMULTIPLY
5
}
{
BLEND_CUSTOM
6
}
{
BLEND_CUSTOM_SEPARATE
7
}
;