Summary

Words

Tuple classes
ClassSuperclassSlots
game tupleyear population births deaths stores harvest yield plague acres eaten cost feed planted birth-factor rat-factor total-births total-deaths


Ordinary words
WordStack effect
#acres-available( game -- n )
#acres-per-person( game -- n )
#births( game -- n )
#eaten( game -- n )
#harvested( game -- n )
#percent-died( game -- n )
#starved( game -- n )
#stored( game -- n )
<game>( -- game )
adjust-acres( game n -- game )
bad-acres( game -- )
bad-population( game -- )
bad-stores( game -- )
buy-acres( game -- game )
check-error( game n error -- game n ? )
check-number( n -- )
check-plague( game -- game )
check-starvation( game -- game )
feed-people( game -- game )
finish( game -- )
input( prompt -- n/f )
leave( game -- )
leave-best( -- )
leave-fink( -- )
leave-nero( -- )
leave-not-too-bad( game -- game )
leave-starved( game -- game )
plant-seeds( game -- game )
report-status( game -- game )
sell-acres( game -- game )
spaces( n -- )
trade-land( game -- game )
update-births( game -- game )
update-deaths( game -- game )
update-randomness( game -- game )
update-stores( game -- game )
welcome( -- )
year( game -- game )


Class predicate words
WordStack effect
game?( object -- ? )


Files