Specifying vertices
Factor handbook > UI framework > Implementing new gadgets > Customizing gadget appearance > Implementing custom drawing logic > OpenGL utility words > OpenGL binding

Next:OpenGL geometric primitives


glVertex2d ( x y -- )

glVertex2f ( x y -- )

glVertex2i ( x y -- )

glVertex2s ( x y -- )

glVertex3d ( x y z -- )

glVertex3f ( x y z -- )

glVertex3i ( x y z -- )

glVertex3s ( x y z -- )

glVertex4d ( x y z w -- )

glVertex4f ( x y z w -- )

glVertex4i ( x y z w -- )

glVertex4s ( x y z w -- )

glVertex2dv ( v -- )

glVertex2fv ( v -- )

glVertex2iv ( v -- )

glVertex2sv ( v -- )

glVertex3dv ( v -- )

glVertex3fv ( v -- )

glVertex3iv ( v -- )

glVertex3sv ( v -- )

glVertex4dv ( v -- )

glVertex4fv ( v -- )

glVertex4iv ( v -- )

glVertex4sv ( v -- )