Handbook
Glossary
Buffer objects
GPU-accelerated rendering
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GPU state
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Texture objects
The
gpu
.
buffers
vocabulary provides words for creating, allocating, updating, and reading GPU data buffers.
buffer
<buffer>
( upload: buffer-upload-pattern usage: buffer-usage-pattern kind: buffer-kind size: integer initial-data -- buffer: buffer )
byte-array>buffer
( byte-array upload: buffer-upload-pattern usage: buffer-usage-pattern kind: buffer-kind -- buffer: buffer )
Declaring buffer usage:
buffer-kind
buffer-upload-pattern
buffer-usage-pattern
Referencing buffer data:
buffer-ptr
buffer-range
Manipulating buffer data:
allocate-buffer
( buffer size initial-data -- )
allocate-byte-array
( buffer byte-array -- )
grow-buffer
( buffer: buffer target-size: integer -- )
update-buffer
( buffer-ptr: buffer-ptr size: integer data -- )
read-buffer
( buffer-ptr: buffer-ptr size: integer -- data: byte-array )
copy-buffer
( to-buffer-ptr: buffer-ptr from-buffer-ptr: buffer-ptr size: integer -- )
with-mapped-buffer
( ..a buffer access quot: ( ..a alien -- ..b ) -- ..b )
with-mapped-buffer-array
( ..a buffer access c-type quot: ( ..a array -- ..b ) -- ..b )