| Tags: | games |
| Authors: | Joe Groff |
| Class | Superclass | Slots |
| handle | ||
| x y z rx ry rz slider pov buttons | ||
| keys | ||
| dx dy scroll-dx scroll-dy buttons |
| Word | Stack effect |
| ( -- ) | |
| ( -- ) | |
| ( -- ) | |
| ( controller -- ) | |
| ( -- sequence ) | |
| ( controller -- id ) | |
| ( controller -- id ) | |
| ( controller -- string ) | |
| ( controller -- controller-state ) | |
| ( -- keyboard-state ) | |
| ( -- mouse-state ) | |
| ( -- ) | |
| ( controller motor1 motor2 -- ) |
| Word | Stack effect |
| ( old? new? -- delta ) | |
| ( old-buttons new-buttons -- delta ) | |
| ( old-buttons new-buttons exemplar -- delta ) | |
| ( -- ) | |
| ( product-id instance-id -- controller/f ) | |
| ( product-id -- sequence ) | |
| ( -- * ) | |
| ( -- ? ) | |
| ( -- ) | |
| ( quot -- ) |
| Word | Stack effect |
| ( object -- ? ) | |
| ( object -- ? ) | |
| ( object -- ? ) | |
| ( object -- ? ) | |
| ( object -- ? ) |
| Vocabulary | Summary |
| DirectInput backend for game.input | |
| Linux backend for game input. | |
| IOKit HID Manager backend for game.input | |
| Scan code constants for HID keyboards | |
| Linux backend for game input. | |
| XInput backend for game.input, borrows keyboard and mouse handling from game.input.dinput |
| Vocabulary | Summary |
| game.input.demos vocabulary |
| Vocabulary | Summary |
| game.input.private vocabulary |