Handbook
Glossary
world<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
world<<
( value object -- )
Methods
USING:
accessors
slots.private
ui.pixel-formats
;
M:
pixel-format
world<<
4
set-slot
;
inline
USING:
accessors
gpu.shaders
kernel
slots
slots.private
ui.gadgets.worlds
;
M:
program-instance
world<<
[
dup
world?
[
\
world
bad-slot-value
]
unless
]
dip
4
set-slot
;
inline
USING:
accessors
slots.private
ui.gestures
;
M:
propagate-key-gesture-tuple
world<<
3
set-slot
;
inline
USING:
accessors
gpu.shaders
kernel
slots
slots.private
ui.gadgets.worlds
;
M:
shader-instance
world<<
[
dup
world?
[
\
world
bad-slot-value
]
unless
]
dip
4
set-slot
;
inline
USING:
accessors
slots.private
ui.gestures
;
M:
user-input-tuple
world<<
3
set-slot
;
inline
USING:
accessors
slots.private
ui.gadgets.worlds
;
M:
world-error
world<<
3
set-slot
;
inline