Handbook
Glossary
vertex-array>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
vertex-array>>
( object -- value )
Methods
USING:
accessors
gpu.demos.bunny
slots.private
;
M:
bunny-state
vertex-array>>
4
slot
;
inline
USING:
accessors
gml.viewer
slots.private
;
M:
gml-viewer-world
vertex-array>>
57
slot
;
inline
USING:
accessors
gpu.demos.bunny
slots.private
;
M:
loading-state
vertex-array>>
2
slot
;
inline
USING:
accessors
gpu.shaders
kernel.private
papier.render
slots.private
;
M:
papier-renderer
vertex-array>>
4
slot
{
vertex-array
}
declare
;
inline
USING:
accessors
gpu.demos.raytrace
slots.private
;
M:
raytrace-world
vertex-array>>
56
slot
;
inline
USING:
accessors
gpu.render
gpu.shaders
kernel.private
slots.private
;
M:
render-set
vertex-array>>
3
slot
{
vertex-array
}
declare
;
inline
USING:
accessors
gpu.demos.bunny
slots.private
;
M:
sobel-state
vertex-array>>
2
slot
;
inline