Handbook
Glossary
update-buttons ( buttons button-states -- )
Vocabulary
game
.
input
.
demos
.
joysticks
Inputs
buttons
an
object
button-states
an
object
Outputs
None
Definition
USING:
accessors
kernel
sequences
;
IN:
game.input.demos.joysticks
:
update-buttons
( buttons button-states -- )
[
>>selected?
drop
]
2each
;