Handbook
Glossary
test3 ( x y z -- )
Vocabulary
math
.
splines
.
testing
Inputs
x
an
object
y
an
object
z
an
object
Outputs
None
Definition
USING:
math.splines
math.splines.viewer
;
IN:
math.splines.testing
::
test3
( x y z -- )
{
{
100 50
}
{
200 350
}
{
300 50
}
}
{
0 100
}
{
0 -100
}
x
y z
<kochanek-bartels-curve>
{
50 50
}
1000
spline.
;