Handbook
Glossary
sprite-origin>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
sprite-origin>>
( object -- value )
Methods
USING:
accessors
gpu.state
kernel.private
slots.private
;
M:
point-state
sprite-origin>>
3
slot
{
point-sprite-origin
}
declare
;
inline