Handbook
Glossary
replace-log-line-numbers ( object log -- log' )
Vocabulary
gpu
.
shaders
.
private
Inputs
object
an
object
log
an
object
Outputs
log'
an
object
Definition
USING:
kernel
sequences
splitting
;
IN:
gpu.shaders.private
:
replace-log-line-numbers
( object log -- log' )
split-lines
harvest
[
replace-log-line-number
]
with
map
join-lines
;