Handbook
Glossary
redraw ( loop -- )
Vocabulary
game
.
loop
.
private
Inputs
loop
an
object
Outputs
None
Definition
USING:
accessors
game.loop
kernel
math
;
IN:
game.loop.private
:
redraw
( loop -- )
[
1
+
]
change-frame#
[
[
last-tick-percent-offset
]
[
draw-delegate>>
]
bi
draw*
]
record-benchmarking
;