Handbook
Glossary
ramp<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
ramp<<
( value object -- )
Methods
USING:
accessors
fluids
slots.private
;
M:
fluids-world
ramp<<
52
set-slot
;
inline
USING:
accessors
gpu.effects.step
gpu.textures
kernel
slots
slots.private
;
M:
step-uniforms
ramp<<
[
dup
texture?
[
\
texture
bad-slot-value
]
unless
]
dip
3
set-slot
;
inline