Handbook
Glossary
program<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
program<<
( value object -- )
Methods
USING:
accessors
bunny.cel-shaded
slots.private
;
M:
bunny-cel-shaded
program<<
2
set-slot
;
inline
USING:
accessors
opengl.demos.compute
slots.private
;
M:
gl4compute-world
program<<
50
set-slot
;
inline
USING:
accessors
gml.viewer
slots.private
;
M:
gml-viewer-world
program<<
56
set-slot
;
inline
USING:
accessors
gpu.shaders
kernel
slots
slots.private
;
M:
program-instance
program<<
[
dup
program?
[
\
program
bad-slot-value
]
unless
]
dip
3
set-slot
;
inline