Handbook
Glossary
perlin-noise-map ( table: byte-array transform: matrix4 coords: float-4-array -- map: float-array )
Vocabulary
noise
Inputs
table
a
byte-array
transform
a
matrix4
coords
a
float-4-array
Outputs
map
a
float-array
Definition
USING:
alien.c-types
alien.data
alien.data.map.private
math.matrices.simd
math.vectors.simd
typed
;
IN:
noise
TYPED::
perlin-noise-map
( table: byte-array transform: matrix4 coords: float-4-array -- map: float-array )
coords
[|
coord | table transform coord
m4.v
perlin-noise
]
{
float-4
}
{
float
}
data-map
float
cast-array
;