perlin-noise-map ( table: byte-array transform: matrix4 coords: float-4-array -- map: float-array )


Vocabulary
noise

Inputs
tablea byte-array
transforma matrix4
coordsa float-4-array


Outputs
mapa float-array


Definition


TYPED:: perlin-noise-map
( table: byte-array transform: matrix4 coords: float-4-array -- map: float-array )
coords
[| coord | table transform coord m4.v perlin-noise ]
{ float-4 } { float } data-map float cast-array ;