Handbook
Glossary
min-mipmap-filter<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
min-mipmap-filter<<
( value object -- )
Methods
USING:
accessors
gpu.textures
kernel
slots
slots.private
;
M:
texture-parameters
min-mipmap-filter<<
[
dup
[
texture-filter?
]
[
t
]
if*
[
maybe{
texture-filter
}
bad-slot-value
]
unless
]
dip
4
set-slot
;
inline