Handbook
Glossary
mesh>models ( mesh-tag -- models )
Vocabulary
game
.
models
.
collada
.
private
Inputs
mesh-tag
a
tag
Outputs
models
a
sequence
Word description
Converts a triangle mesh to a set of models suitable for rendering with OpenGL.
Definition
USING:
kernel
namespaces
;
IN:
game.models.collada.private
:
mesh>models
( mesh-tag -- models )
[
{
{
up-axis
y-up
}
{
unit-ratio
1
}
}
[
mesh>sources
]
with-variables
]
[
mesh>vertices
]
[
mesh>triangles
]
tri
;