Handbook
Glossary
is-board-empty? ( board -- ? )
Vocabulary
gamelib
.
board
Inputs
board
an
object
Outputs
?
an
object
Definition
USING:
accessors
kernel
sequences
;
IN:
gamelib.board
::
is-board-empty?
( board -- ? )
board
cells>>
[
[
{
}
=
]
all?
]
all?
;