Handbook
Glossary
in-view? ( self other angle-cos -- ? )
Vocabulary
boids
.
simulation
Inputs
self
an
object
other
an
object
angle-cos
an
object
Outputs
?
an
object
Definition
USING:
kernel
math
;
IN:
boids.simulation
:
in-view?
( self other angle-cos -- ? )
[
relative-angle
]
dip
>=
;
inline