Handbook
Glossary
gml-viewer-program ( -- value )
Vocabulary
gml.viewer
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
;
IN:
gml.viewer
CONSTANT:
gml-viewer-program
T{
program
{
name
gml-viewer-program
}
{
line 131
}
{
shaders
{
T{
shader
{
name
gml-viewer-vertex-shader
}
{
filename
"resource:extra/gml/viewer/viewer.v.glsl"
}
{
source
"#version 110\r\n\r\nuniform mat4 p_matrix;\r\nuniform mat4 mv_matri..."
}
}
T{
shader
{
name
gml-viewer-fragment-shader
}
{
kind
fragment-shader
}
{
filename
"resource:extra/gml/viewer/viewer.f.glsl"
}
{
source
"#version 110\r\n\r\nvarying vec4 frag_color;\r\n\r\nvoid main()\r\n{\r\n ..."
}
}
}
}
{
vertex-formats
{
wire-vertex-format
}
}
}
inline