Handbook
Glossary
feedback-type= ( component-type dim gl-type -- ? )
Vocabulary
gpu
.
shaders
.
private
Inputs
component-type
an
object
dim
an
object
gl-type
an
object
Outputs
?
an
object
Definition
USING:
arrays
combinators
images
kernel
;
IN:
gpu.shaders.private
:
feedback-type=
( component-type dim gl-type -- ? )
[
2array
]
dip
{
{
5126
[
{
float-components
1
}
]
}
{
35664
[
{
float-components
2
}
]
}
{
35665
[
{
float-components
3
}
]
}
{
35666
[
{
float-components
4
}
]
}
{
5124
[
{
int-integer-components
1
}
]
}
{
35667
[
{
int-integer-components
2
}
]
}
{
35668
[
{
int-integer-components
3
}
]
}
{
35669
[
{
int-integer-components
4
}
]
}
{
5125
[
{
uint-integer-components
1
}
]
}
{
36294
[
{
uint-integer-components
2
}
]
}
{
36295
[
{
uint-integer-components
3
}
]
}
{
36296
[
{
uint-integer-components
4
}
]
}
}
case
=
;