debug-shapes-fragment-shader ( -- value )


Vocabulary
game.debug.private

Inputs
None

Outputs
valuean object


Definition


CONSTANT: debug-shapes-fragment-shader
T{ shader
{ name debug-shapes-fragment-shader }
{ kind fragment-shader }
{ line 29 }
{ source
"varying vec3 v_color;\nvoid main()\n{\n gl_FragColor = vec4(v..."
}
} inline