Handbook
Glossary
debug-shapes-fragment-shader ( -- value )
Vocabulary
game
.
debug
.
private
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
;
IN:
game.debug.private
CONSTANT:
debug-shapes-fragment-shader
T{
shader
{
name
debug-shapes-fragment-shader
}
{
kind
fragment-shader
}
{
line 29
}
{
source
"varying vec3 v_color;\nvoid main()\n{\n gl_FragColor = vec4(v..."
}
}
inline