Handbook
Glossary
atlas<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
atlas<<
( value object -- )
Methods
USING:
accessors
gpu.textures
kernel
papier.render
slots
slots.private
;
M:
papier-uniforms
atlas<<
[
dup
texture?
[
\
texture
bad-slot-value
]
unless
]
dip
4
set-slot
;
inline
USING:
accessors
images
kernel
papier
slots
slots.private
;
M:
papier-world
atlas<<
[
dup
image?
[
\
image
bad-slot-value
]
unless
]
dip
53
set-slot
;
inline