Handbook
Glossary
all-equal-value? ( value seq -- ? )
Vocabulary
gamelib
.
board
Inputs
value
an
object
seq
an
object
Outputs
?
an
object
Definition
USING:
kernel
sequences
;
IN:
gamelib.board
::
all-equal-value?
( value seq -- ? )
seq
[
value
=
]
all?
;