Handbook
Glossary
<vec3d> ( x y z -- vec )
Vocabulary
gml
.
types
Inputs
x
an
object
y
an
object
z
an
object
Outputs
vec
an
object
Definition
USING:
math.vectors.simd.cords
;
IN:
gml.types
:
<vec3d>
( x y z -- vec )
0.0
double-4-boa
;
inline