Handbook
Glossary
FRICTION ( -- value )
Vocabulary
terrain
Inputs
None
Outputs
value
an
object
Definition
USING:
math.vectors.simd
;
IN:
terrain
CONSTANT:
FRICTION
float-4{
0.9700000286102295
0.9950000047683716
0.9700000286102295
1.0
}
inline