[bind-uniform-tuple] ( texture-unit uniforms prefix -- texture-unit' quot )


Vocabulary
gpu.render.private

Inputs
texture-unitan object
uniformsan object
prefixan object


Outputs
texture-unit'an object
quotan object


Definition


:: [bind-uniform-tuple]
( texture-unit uniforms prefix -- texture-unit' quot )
texture-unit uniforms [ prefix [bind-uniform] ] map
:> ( texture-unit' uniforms-cleave ) texture-unit'
{ uniforms-cleave 2cleave } >quotation ;