Handbook
Glossary
Implementing controls
Factor handbook
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UI framework
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Implementing new gadgets
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A
control
is a gadget which is linked to an underlying
model
by having its
model
slot set to a
model
instance.
Some utility words useful in control implementations:
control-value
( control -- value )
set-control-value
( value control -- )
Graft handling:
graft
( gadget -- )
notify
( gadget -- )
ungraft
( gadget -- )
unqueue-graft
( gadget -- )
See also
Models