Handbook
Glossary
papier-program ( -- value )
Vocabulary
papier.render
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
papier.map
;
IN:
papier.render
CONSTANT:
papier-program
T{
program
{
name
papier-program
}
{
line 13
}
{
shaders
{
T{
shader
{
name
papier-vertex-shader
}
{
filename
"resource:extra/papier/render/papier.v.glsl"
}
{
source
"#version 110\n\nuniform mat4 p_matrix;\nuniform vec3 eye;\n\nattri..."
}
}
T{
shader
{
name
papier-fragment-shader
}
{
kind
fragment-shader
}
{
filename
"resource:extra/papier/render/papier.f.glsl"
}
{
source
"#version 110\n\nuniform sampler2D atlas;\n\nvarying vec2 frag_tex..."
}
}
}
}
{
vertex-formats
{
papier-vertex
}
}
}
inline