Handbook
Glossary
bezier-lines ( {R,G,B} P0 P1 P2 P3 image -- )
Vocabulary
rosetta-code.bitmap-bezier
Inputs
{R,G,B}
an
object
P0
an
object
P1
an
object
P2
an
object
P3
an
object
image
an
object
Outputs
None
Definition
USING:
kernel
sequences
;
IN:
rosetta-code.bitmap-bezier
::
bezier-lines
( {R,G,B} P0 P1 P2 P3 image -- )
100
t-interval
P0 P1 P2 P3
(cubic-bezier)
map
points-to-lines
{R,G,B}
swap
image
draw-lines
;