gpu.render vocabulary
Factor handbook > Vocabulary index


Documentation
Rendering

Meta-data
Authors:Joe Groff


Words

Tuple classes
ClassSuperclassSlots
index-elements tupleptr count index-type
index-range tuplestart count
invalid-uniform-type tupleuniform
multi-index-elements tuplebuffer ptrs counts index-type
multi-index-range tuplestarts counts
render-set tupleprimitive-mode vertex-array uniforms indexes instances framebuffer output-attachments transform-feedback-output
uniform tuplename uniform-type dim
uniform-tuple tuple


Singleton classes
bool-uniform
bvec2-uniform
bvec3-uniform
bvec4-uniform
float-uniform
int-uniform
ivec2-uniform
ivec3-uniform
ivec4-uniform
line-loop-mode
line-strip-mode
line-strip-with-adjacency-mode
lines-mode
lines-with-adjacency-mode
mat2-uniform
mat2x3-uniform
mat2x4-uniform
mat3-uniform
mat3x2-uniform
mat3x4-uniform
mat4-uniform
mat4x2-uniform
mat4x3-uniform
points-mode
texture-uniform
triangle-fan-mode
triangle-strip-mode
triangle-strip-with-adjacency-mode
triangles-mode
triangles-with-adjacency-mode
ubyte-indexes
uint-indexes
uint-uniform
ushort-indexes
uvec2-uniform
uvec3-uniform
uvec4-uniform
vec2-uniform
vec3-uniform
vec4-uniform


Mixin classes
index-type
primitive-mode
uniform-type


Union classes
transform-feedback-output
vertex-indexes


Parsing words
WordSyntax
UNIFORM-TUPLE:UNIFORM-TUPLE: class-name { "slot" uniform-type dimension } { "slot" uniform-type dimension } ... { "slot" uniform-type dimension } ;


Ordinary words
WordStack effect
2<render-set>( x y quot-assoc -- render-set )
3<render-set>( x y z quot-assoc -- render-set )
<index-elements>( ptr count index-type -- index-elements )
<index-range>( start count -- index-range )
<multi-index-elements>( buffer ptrs counts index-type -- multi-index-elements )
<multi-index-range>( starts counts -- multi-index-range )
<render-set>( x quot-assoc -- render-set )
bind-uniforms( program-instance uniforms -- )
define-uniform-tuple( class superclass uniforms -- )
invalid-uniform-type( uniform -- * )
mat2x2-uniform( -- value )
mat3x3-uniform( -- value )
mat4x4-uniform( -- value )
render( render-set -- )


Class predicate words
WordStack effect
bool-uniform?( object -- ? )
bvec2-uniform?( object -- ? )
bvec3-uniform?( object -- ? )
bvec4-uniform?( object -- ? )
float-uniform?( object -- ? )
index-elements?( object -- ? )
index-range?( object -- ? )
index-type?( object -- ? )
int-uniform?( object -- ? )
invalid-uniform-type?( object -- ? )
ivec2-uniform?( object -- ? )
ivec3-uniform?( object -- ? )
ivec4-uniform?( object -- ? )
line-loop-mode?( object -- ? )
line-strip-mode?( object -- ? )
line-strip-with-adjacency-mode?( object -- ? )
lines-mode?( object -- ? )
lines-with-adjacency-mode?( object -- ? )
mat2-uniform?( object -- ? )
mat2x3-uniform?( object -- ? )
mat2x4-uniform?( object -- ? )
mat3-uniform?( object -- ? )
mat3x2-uniform?( object -- ? )
mat3x4-uniform?( object -- ? )
mat4-uniform?( object -- ? )
mat4x2-uniform?( object -- ? )
mat4x3-uniform?( object -- ? )
multi-index-elements?( object -- ? )
multi-index-range?( object -- ? )
points-mode?( object -- ? )
primitive-mode?( object -- ? )
render-set?( object -- ? )
texture-uniform?( object -- ? )
transform-feedback-output?( object -- ? )
triangle-fan-mode?( object -- ? )
triangle-strip-mode?( object -- ? )
triangle-strip-with-adjacency-mode?( object -- ? )
triangles-mode?( object -- ? )
triangles-with-adjacency-mode?( object -- ? )
ubyte-indexes?( object -- ? )
uint-indexes?( object -- ? )
uint-uniform?( object -- ? )
uniform-tuple?( object -- ? )
uniform-type?( object -- ? )
uniform?( object -- ? )
ushort-indexes?( object -- ? )
uvec2-uniform?( object -- ? )
uvec3-uniform?( object -- ? )
uvec4-uniform?( object -- ? )
vec2-uniform?( object -- ? )
vec3-uniform?( object -- ? )
vec4-uniform?( object -- ? )
vertex-indexes?( object -- ? )


Files


Children
VocabularySummary
gpu.render.privategpu.render.private vocabulary