Transform


Vocabulary
raylib.ffi

Definition


STRUCT: Transform
{
translation Vector3 initial:
S{ Vector3 { x 0.0 } { y 0.0 } { z 0.0 } }
} {
rotation Quaternion initial:
S{ Vector4 { x 0.0 } { y 0.0 } { z 0.0 } { w 0.0 } }
} {
scale Vector3 initial:
S{ Vector3 { x 0.0 } { y 0.0 } { z 0.0 } }
} ;


Methods