RayHitInfo


Vocabulary
raylib.ffi

Definition


STRUCT: RayHitInfo
{ hit bool } { distance float initial: 0.0 } {
position Vector3 initial:
S{ Vector3 { x 0.0 } { y 0.0 } { z 0.0 } }
} {
normal Vector3 initial:
S{ Vector3 { x 0.0 } { y 0.0 } { z 0.0 } }
} ;


Methods