MaterialMap


Vocabulary
raylib.ffi

Definition


STRUCT: MaterialMap
{
texture Texture2D initial: S{ Texture2D
{ id 0 }
{ width 0 }
{ height 0 }
{ mipmaps 0 }
{ format 0 }
}
} {
color Color initial:
S{ Color { r 0 } { g 0 } { b 0 } { a 0 } }
} { value float initial: 0.0 } ;


Methods