Font


Vocabulary
raylib.ffi

Definition


STRUCT: Font
{
texture Texture2D initial: S{ Texture2D
{ id 0 }
{ width 0 }
{ height 0 }
{ mipmaps 0 }
{ format 0 }
}
} { baseSize int initial: 0 } { charsCount int initial: 0 }
{ chars CharInfo* } ;


Methods