Vocabularygpu.framebuffersClass descriptionThis class references a single layer and level of detail of a three-dimensional texture or array texture for use as a
framebuffer-attachment.
NotesUser-created framebuffer objects require OpenGL 3.0 or one of the
GL_ARB_framebuffer_object or
GL_EXT_framebuffer_object extensions. Array textures require OpenGL 3.0 or the
GL_EXT_texture_array extension.
See also<texture-layer-attachment>DefinitionMethods