Implementing controls
Factor handbook » UI framework » Implementing new gadgets

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A control is a gadget which is linked to an underlying model by having its model slot set to a model instance.

Some utility words useful in control implementations:
control-value ( control -- value )

set-control-value ( value control -- )


Graft handling:
graft ( gadget -- )

notify ( gadget -- )

ungraft ( gadget -- )

unqueue-graft ( gadget -- )


See also
Models